Showing posts with label psychology. Show all posts
Showing posts with label psychology. Show all posts

Monday, September 17, 2018

Psychology, Sociology, and the Art of Manipulation

            Whether you are creating a book, a D&D campaign, a video game, movie, or any other type of game, there’s a particular skill set you need that is often overlooked: you need an understanding of psychology and sociology, and you need to have a knack for manipulation.

            Psychology and sociology are fairly self-explanatory. If you want to accurately represent people, and groups of people, you need to understand how people think. You also need to know how they behave when in groups, not to mention how groups as a whole act in various situations. You don’t have to study or research these in-depth, but at the very least you need a general understanding – be it an innate understanding, or one gleaned from study – or your characters and interactions won’t be believable.

            Manipulation, though? That sounds a bit strange, particularly since manipulating people is rather frowned upon. Yet, at the same time, it is essential – even expected by consumers – for a creator to have this skill, because it’s the ability to manipulate people that draws them into the story.

            An audience needs to be connected to the characters, which means the creator needs to know what buttons to push to get people to relate to the characters. From the very beginning, the story needs to draw people in – and this is done through manipulating people by instilling curiosity or some other emotion that will prevent them from turning away. And, throughout the plot, you want the audience to feel certain things at certain times – it keeps them interested and makes everything seem much more real. And all of that is done through manipulation.

            It puts a whole new spin on creators when you look at media from that perspective. Entertainment basically becomes the art of manipulating people. In many cases, this manipulation has been honed to a science, refined into a simple formula – but at some point, someone sat down and decided how best to manipulate people – for their own enjoyment, of course.

            I also feel like it puts a new spin on the connotations we have around manipulation. We look at it as a negative word, yet nearly all of our entertainment relies upon it. It’s almost as if there is nothing inherently negative about any particular skill – it is merely the use it’s put to that defines if it’s good or evil.


            Either that, or the entire entertainment industry is trying to control our brains for their own personal gain. I’ll let you decide for yourself.





Check out my YouTube channel where I tell the stories of my D&D campaigns.

Click here to find the charity anthology containing a couple of my short stories.



Also, make sure you check out my wife's blog and her website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.

Monday, August 13, 2018

Digital Plagues

            May years ago, there was a plague released into the game of World of Warcraft as part of an event. It wasn’t supposed to last very long, but there was a flaw in the code that allowed characters’ pets to carry it out of the region it was supposed to be contained to – and to spread it to others. Before long, there was an epidemic – low level characters couldn’t withstand the disease, while higher level ones were practically immune. It was out of control before the developers could do anything about it.

            The community rallied into different groups – with most of them working to fight the plague. Stronger players helped the weak to safety. Then, of course, there were others working to actively spread the plague, for reasons of their own.

            When the Center for Disease Control heard about this, they were intrigued – because the various reactions of the people playing the game matched what happens during an outbreak. I don’t know the whole story, but I believe they were able to make great use of the data gathered in the game during that time.

            It’s interesting to reflect back on that, though I have – shockingly – never played WoW, as I’m currently helping fight a somewhat more intentional virtual plague that was released upon the community of the Chronicles of Elyria. We’re seeing the same sort of things happening – some people fighting for the plague, while the majority are fighting against it. In the middle, there are some people who just want a shot at the free copy of the game they can possibly earn through participating in this event.

            While some people find the comparisons surprising, I’ve come to expect it. Whenever you get enough people in one place, they form a microcosm, reflecting reality in almost every way. What people forget is that people are people, and if you hand people a situation, you’ll always find someone in the group whose opinion differs from the others.

            Massively multiplayer games have been around for a long time, and they’re very popular within certain circles. I know human experimentation is wrong, but really... look at how perfect these test groups are for exploring how people react in different circumstances. It’s a perfect medium for delving deeper into the human psyche...





Check out my YouTube channel where I tell the stories of my D&D campaigns.

Click here to find the charity anthology containing a couple of my short stories.



Also, make sure you check out my wife's blog and her website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.

Monday, January 15, 2018

Make it Your Own

            One of the ways I survived the school system was by taking assignments and making the suit myself. I was always an incredibly odd person, and I tended to find projects boring and stifling. Most of them were along the lines of “Read these books and then tell us what they say in your own words”, which is stupid. It’s intended to prove that the student has learned from the material, but it’s really reaching how to find creative ways to reword things so you don’t plagiarize.

            So, whenever possible, I found loopholes that would allow me to make projects truly my own. In tech class, when instructed to make a boring mousetrap car, I made a mousetrap car that was conveniently a sword once I took the wheels off. In drama, when told to write a play about a situation that could actually happen, I time-traveled it back to a medieval setting so I could actually write something interesting. However, my crowning achievement in this was when I was 16 and I was instructed to make “visual essay”.

            This was in my Introduction to Sociology, Psychology, and Anthropology class (try saying that ten times fast). We were to research a nation of our choice and prepare a visual display that presented the information – the example we were given was a mobile with snippets of information balanced and hanging from threads. We were then to make a presentation on our research, and there were bonus marks for bringing in a snack from the researched culture.

            I started off annoyed at this project, but then an image for a project started to form in my mind – and I became delighted by it. I was pushing the boundaries a little, but that’s when I did my best work. Instead of choosing a country I was particularly interested in, I chose one that fit my vision: Fiji.

            Then I started to construct a paper mache palm tree. A 6 foot tall paper mache palm tree. It took a very long time, even with the help of my parents. From the tree hung several paper mashe coconuts. It was completed the night before the presentation.

            The next day, I stood before my class, with them and the teacher gaping at this monstrosity beside me (and munching on the Fiji-related coconut-based snack I’d brought in). I pulled out a knife, and cut open the paper mache coconuts, revealing inside the points of information and pictures on the required research topics. It was one of my strangest projects, and will always be one of my favorites.

            The favorite part of the story, though, came when the marks were being handed out. The teacher handed me my grading paper, saying that it was a really neat project, but there was no visual presentation of the information like there was supposed to be. I just looked confused and said, “The information’s all there in the coconuts.” She paused for a moment, a look of dawning realization on her face, then calmly changed the mark to 100%.

            And that’s how it came to be that I created a 6 foot tall paper mache palm tree. It sat around the house for years after that, until someone finally had the heart to get rid of it. But, in the intervening years, that tree did have one more glorious moment in the sun (so to speak). It was the middle of the winter, with some snow freshly fallen, and I looked at the tree in the house beside me and said to my friend, “You know what I’ve always wanted to do, ever since I made that thing...?” And he said, “Let’s do it!” And that’s how one of my favorite pictures of me came to be.



            I call it “Tropical Canadian Vacation”.





Check out my YouTube channel where I tell the stories of my D&D campaigns.

Click here to find the charity anthology containing a couple of my short stories.




Also, make sure you check out my wife's blog and her website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.

Monday, April 10, 2017

Peanutbutter and Patience

            Last Monday morning, our house rang was filled with singing. The song on our lips was “Ding Dong, the Rat is Dead”. That’s right – we finally caught that Rat, Donald, bringing an end to this particular saga.

            How did we do it, though? How did we finally, after two and a half months, catch this elusive pest? With peanutbutter and patience.

            As you may recall from the previous episode in this saga, we left off with Donald regularly eating a mixture of poison and peanutbutter in our closet, observed with a recently installed camera. This part of the tale continues from there.

            After the second night of filming Donald, the rat had finished off his poison-peanutbutter concoction. Because he should have been long dead from a lethal dose of poison by now, we decided that, rather than mixing more, we’d put in straight-up poison pellets. That night, Donald came – and he ate his fill of the poison, alternating with sniffing around in search of the peanutbutter he had been eating every night for almost a month, obviously disappointed.

            Then he freaked out.

            After a frantic search of the closet, Donald hopped up on the pipes and started shredding his way through the expanding foam that blocked what used to be his entrance to the kitchen. For a full hour (he usually only stayed in the closet for 10-15 minutes) he worked at finding a way through, but his efforts were in vain.

            And now we knew his weakness.

            The electrocution trap was already in the closet, so we cleaned it up and re-baited it with peanutbutter on a cracker. Unfortunately, when we turned it on it wasn’t functioning properly. So, we handed it off to my father-in-law to fix and, in the meantime, put a black plastic snap-trap (also baited with peanutbutter) in its place.

            That night, Donald showed up. He sniffed around and came close to going for the peanutbutter in the trap, but he looked like he’d seen such a trap in action before. He left, having only eaten a couple pieces of poison.

            The next day, we reinstated the electrocution trap, moved the black snap trap to a place Donald had spent a lot of time, and added a traditional rat trap – baited with peanutbutter, of course. Surly, eventually, Donald’s ability to resist would fade. So we waited. And the dirty rat didn’t even show up.

            For three days and nights, we saw neither whisker nor tail of the troublesome rat. We started to think Donald was dead – that the poison had finally kicked in.

Then, on the fourth night... something went haywire with my computer, and it didn’t manage to save the video from overnight. But, as we looked at the live feed that only a quarter of was visible on my messed-up monitor, we noticed first the empty poison container that was in the wrong location. Then we noticed a tail. A very still tail.

            We rushed downstairs and looked in the closet. Sure enough, there, in the black snap trap, was Donald. The poison was scattered, the traditional trap had been sprung as well, and there was peanutbutter everywhere. So, now we’re left wondering, what happened in the closet that night? Without the video, we’ll never know.


            At any rate, here’s to Donald! May he rest in peace. He was a worthy opponent and a downright nuisance. What more could a rat hope to have said of him?





Click here to find the charity anthology containing a couple of my short stories.




Also, make sure you check out my wife's blog and her website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.