Showing posts with label leadership. Show all posts
Showing posts with label leadership. Show all posts

Monday, November 05, 2018

Necessary Compromises

            The latest event in preparation of the upcoming game Chronicles of Elyria (now that we’ve overcome the plague) is map voting. It’s an extraordinary opportunity for the future players of this game to vote on, and determine, what the map of the world (well, the starting continent) will look like. And each server will have its own unique map – making for a very different game depending on which server you play on. Of course, to me, the most interesting part is how the community reacted.

            I can’t speak for the whole community – only the small piece I interact with – but I suspect it’s a fairly accurate representation of what happened elsewhere as well. It all started with the releasing of the maps...

            I promptly looked through all the maps. Taking into consideration the needs of my kingdom, duchy, and county, I promptly narrowed what I felt would be the best maps for us down to 3 or 4. Within an hour, I had chosen a favorite, which matched one of the favorites of the count of my county.

            At the duchy level, we had a discussion on each of the maps. I was happy to see that the map I’d chosen was also popular at this level of our organization, and I believe it even made it into the top three.

            After a few days, there was a meeting of all the duchy leaders at kingdom level. Each of them had brought their favorite maps – and then they selected the map that they felt suited everyone’s needs, and announced it to the community at large – saying they were free to vote however they wished, but this was the map the leadership felt would be best for our kingdom’s needs.

            I was surprised, and disappointed, that the map was one that hadn’t even been seriously considered in my duchy. I wasn’t fond of it at all, and I wasn’t the only one. A fair number of people were expressing their disappointment in the choice, and demanded answers from the leadership.

            Our king then answered the questions, expressing that this map wasn’t the best pick for anyone, however it was the map that best suited the combined needs of all the groups in our kingdom. He went into further detail about the process that was used, and it was more than enough to make me (and others) accept this map. I promptly switched my train of thought to figuring out how to adapt to this new map, and I was satisfied that, while it was far from the best map, it was quite adequate.

            And, as usual, it got me thinking about the whole scenario, and applying it to the world at large. No matter what decision is made, at any level of an organization or a government, there are always people who speak up and are unhappy about it. It always seems the most remarkable when the leaders, who made the decision in the first place, are unhappy with it – why would they make the decision if they knew it wasn’t great?

            Often (not always!) it comes down to being a compromise. The more people you add to a group, the harder it becomes to make everyone happy about any one thing – and it’s outright impossible to make everyone happy about multiple things. So, in comes the compromise – the decision that nobody particularly likes, but is the best that can be done to make everyone happy.


            Yet, so many people insist on raging and being angry about these decisions. They will shout their anger to the world at large. Strangely, I don’t blame them – because the only thing that is usually presented is the decision, not the means of reaching it. Once a decision is made, it tends to be presented as the best option available, even if it clearly isn’t the case – the goal being to show confidence in the decision. I can’t help but wonder, would it work better if the leadership expressed that it was a compromise? It seems like people are more willing to accept a decision that’s a compromise if they know that’s what it is (provided they actually care about trying to make as many people happy as possible). At least, that’s how it worked out in the case of my little Elyrian microcosm.





Check out my YouTube channel where I tell the stories of my D&D campaigns.

Click here to find the charity anthology containing a couple of my short stories.



Also, make sure you check out my wife's blog and her website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.

Monday, August 06, 2018

Stepping Up

            An interesting reoccurring occurrence in my life is that, while I very strongly dislike being in a position of leadership, I frequently seem to find myself filling a leadership role. Be it for work or play, it seems like I always end up as one of the people making the decisions – a very unfortunate job for a chronic fence-sitter.

            My most recent of such experiences took place over this weekend, but to understand just how often this has happened, we really need to go back quite a ways. I don’t know precisely when it started, but the first I can think of chronologically was in my highschool choir. In grade 9, there was a decent sized selection of male singers, but most of them were in their last year – including the one that informally led them simply by being such a strong singer. The following year, there were only 4 males in the 30-or-so person choir, and I happened to be the one who stepped into the empty leadership role – though I was thankfully replaced for part of the year when teachers were invited to join. However, the mantle fell back to me the next year, and eventually led to me being in the smaller jazz choir and even performing one song where I was the only person on the melody and everyone else was basically a back-up-singer.

            Also in my highschool years, I joined Amtgard, a Live Action Roleplaying Game. Three months in, I ran in the election for the role of the records-keeper and treasurer because at the time the records weren’t being kept up to date, and I held that role – which also assisted in other aspects of running the group – for three years straight (six terms), and then took six months in the primary leadership role.

After highschool, when I got a job, it quickly became known that if someone needed extra help, or called in sick, I could always be relied upon to come in – to the point where I had to arrange to be the last person called, because it was known that if everyone else said no, I could be relied upon to say yes because, well, someone had to step up and do it. I became one of the primary trainers for new employees, and ended up holding titles like crew leader and shift manager even though I had no interest in them.

            Then I started my own business. If I have to elaborate on that, you should do some research into what running a business entails.

            Over the course of July, I joined a community of people awaiting the release of a game called Chronicles of Elyria. I joined a Kingdom, then a Duchy, then a specific County, and I began working with the Count on helping with organization and lore writing for both the County and Duchy, making it clear all along that I had no interest in a leadership role. Then my Count went ahead and named me Chancellor of our county which essentially means I can speak for him when he’s not around to do so, both in the County and the Duchy.

            Then, this past weekend, an event launched for the Elyria community which involves a mini-game that will be running for the rest of the summer that allows people to control some of the lore for the world and – remarkably – affords people (like me) who haven’t already bought into the game to earn a free copy of the game for when it releases. From the moment the game was released, it was clear a great deal of teamwork and organization would be required, and my Kingdom quickly got to work on that. However, I soon noticed that everyone doing the organizing had a game package – and since the game works differently for those without game packages, I stepped up to share my knowledge and help out. The next day, some people in my Duchy were talking about Duchy-specific organization and, well, no one else was stepping up to the plate, so I did so and laid out the groundwork.

            And then it occurred to me that, once again, I was falling into leadership roles. So, I started looking back at my history, wondering what the cause was for this. Why was it that someone like me, who would much rather sit back and silently watch, who has a very hard time making decisions, and who really dislikes being a leader – why did I keep becoming a leader?

            The answer, it turns out, is remarkably simple. No one else was doing it, and so I stepped up to the task. Because someone had to do it. In each and every case, something needed to be done, and I did it because no one else was.


            And I realized that a leader is exactly that. Someone who steps up and takes the reins when no one else does. It isn’t something that makes me happier about being doomed to leadership, but it at least makes me more accepting of my fate.





Check out my YouTube channel where I tell the stories of my D&D campaigns.

Click here to find the charity anthology containing a couple of my short stories.



Also, make sure you check out my wife's blog and her website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.

Monday, November 28, 2016

Paths to Power

            As a writer, it is important to be aware of the many different avenues to power. Both protagonists and antagonists need power, but all power must be explained. Why to minions throw themselves at superior foes? Why do people follow the protagonist’s leadership? All power must come from somewhere.

            Power through strength. Strength is the simplest, most basic form of power. Someone wants leadership, so they take it by force, beating back all challengers. This is the first avenue to power discovered, although in modern times it’s somewhat outdated. It works in smaller environments (bullies have power in their chosen domain) but it’s extremely difficult to take over a country by beating up its leader.

            Power through fear. While it is true that power through strength has a connection to fear, fear itself is far more versatile. A leader who gains power through strength can maintain it by having people too afraid to challenge them. Or fear can be used to establish power in the first place – with threats of powerful weapons, revealing dark secrets, or the wrath of a deity. Yet another angle is fear of an enemy – leaders can easily rise to power if they appear to be the only solution to some great threat – such as an enemy army, a plague, or a change in ideology.

            Power through commerce. By controlling important resources, power is gained. There isn’t much people won’t do if it’s the only way to eat. People can be enslaved to money, for fear that without it their lives will end. With large amounts of resources or money comes great power.

            Power through charisma. It is possible to gain power just through being likable. If someone is liked – be it for their winning personality, good looks, or ideological viewpoints – people will follow them. With enough people comes power.

            Power through knowledge. Knowing more than others gives a distinct advantage. People always want someone to look to for guidance – if someone can prove themselves reliable, they can become that person and gain power.

            Power through education. Control what people think and you control the people.

            Power through deception. Tell the people what they want to hear; convince them that it’s true. They will follow, as long as they believe.

            Power through mystery. People are a curious bunch. Someone who can keep them fascinated, keep them guessing, can go a long way.


            There are so many routes to power, and each one has its own facets. Always make sure you know where the power is coming from and how it influences those around the one who has it. Not only does it add depth to a story, it tells you how to unravel that power.





Click here to find the charity anthology containing a couple of my short stories.



Also, make sure you check out my wife's blog and her life coaching website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.

Monday, November 14, 2016

Hindrance or Help?

            Finding a weekly topic to blog about is often difficult, but I’m finding this week to be a particular challenge. This is because I know that I’m going to end up talking about the exact subject I don’t want to, no matter how hard I try to avoid it. So, I’m just going to save myself the effort and dive right into it.

            I’m sad to say that I’m not surprised by the results of the US election. Disappointed, yes, but not surprised. Electoral systems may have started out decent, with good intent, but they weren’t designed for the world we live in today. Back when the US was founded, the population was around 2.5 million. It’s far easier to convey information to that many people, and to take a vote on their opinions, than it is with the 127 times that population of today.

            Yet, the problem runs deeper than that. Beyond being outdated, the system has become tainted – turned into a manipulative game to see who can influence the voters the most. As I was watching part of the election, the commentators kept talking about all the research and strategies that go into “flipping” key voting regions. It’s more than just that – it’s a psychological game to suppress voters who favor the opposite side, either by convincing them that they don’t have a chance, or by convincing them that their win is assured so they needn’t bother voting.

            This is all made possible by the vast amount of information we have – studies of previous voting trends, psychology, and the certainty that most people will vote for the same party, no matter what. Yet, we still consider this a democracy.

            In my opinion, it isn’t. It’s like the professional level of the game Starcraft. This is a war strategy game that has been taken to a whole new level. The people who play it are amazing – they develop strategies, perfect them, then pit them against each other. They time themselves and their routines, figuring out the most efficient ways to spend their resources and build an army to outdo their opponents. They must constantly balance between micro (controlling their units) and macro (managing their base and producing their army) because if one falters, they lose. The players are so fast and need such precision that someone hitting a key one second late can cost them the war.

            At that level of game play, I no longer call it a game. I’ll accept it as an e-sport, but a game is played for fun and I don’t see the amount of training needed to play that game at high-level as fun. Just as a democracy where the candidates have to put on a show to manipulate voters, rather than earning them based on what they plan to do for the country, is no longer a democracy.

            Every election I’ve seen has become something that should be illegal – it becomes a contest to see which candidate can do a better job of dragging the other through the mud. In the end, that’s all that matters. Who are the people more afraid of having in charge of the country?

            With this election, it should have been obvious. It was obvious, as far as anyone could tell. That is, perhaps, why almost half the people registered to vote didn’t. They thought it was a sure thing, so they weren’t needed.

            Here in Canada, we’re pushing for electoral reform to fix this very problem – to make votes actually count in elections. To take away the numbers game of winning certain constituencies to win the election. To bring back democracy.

            The problem in the US right now is that what’s done is done. All the world can do is wait and hope. We can hope that some of the electorates will vote against their party. Failing that, we can hope for impeachment. Or we can hope that the new president was putting on a show and really isn’t as horrible as he seems – although this, unfortunately, will not put an end to the rash of bigotry his campaign has deemed acceptable.

            It may seem like it’s not my place, being Canadian, to criticize US politics – but the problems have reached us here, too. The results of this election are not limited to the US. The world is at a critical place right now and needs strong, responsible leadership from all the leading countries. Will the US help or hinder in the coming years?


            We can only hope for help.





Click here to find the charity anthology containing a couple of my short stories.



Also, make sure you check out my wife's blog and her life coaching website.


If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.