When Colleen and I signed up to start
playing Dungeons & Dragons at a local board game cafe almost two years ago,
I honestly had no idea what to expect. We’d played D&D with friends and
family before, and enjoyed it, but the games had never lasted long. It seemed likely
that a pay-to-play game with a set schedule would have a good turn-out. It was
also a bit experimental for me because I find socialization to be extremely
taxing, so it was a test to see if I could handle it.
We were
very surprised when we got to the game and discovered that we already knew one
of the other players – a member of a home-school group we’d run some
chainmaille workshops with. As more players came in, I was impressed to see
such a diverse age range. Here we had a group of people with the youngest being
twelve and the oldest in their forties. All had different amounts of
experience (both with life and D&D), but we all had interest in the same game.
The
fascinating thing is how well the group got along, right from the start. We
were a random group of people who had signed up for this game, and from the
moment we started playing it was like we’d known each other for years.
I may have
passed it off as chance, but when we signed up for the follow-up game, the same
thing happened. Two of the players from the previous game had been replaced,
but the newcomers were welcomed in and got along well with everyone.
Then, last
spring, we signed up for the third game being run by the same Dungeon Master,
and it happened again. We had one of the other players from the first game and
three brand new ones, and this group got along even better than the others. And
when, over the eight or so months that the game ran, two of the players had to
leave, the players that replaced them fit in well and also got along with the
group.
Now I’ve
seen it happen again, this time from the perspective of the DM – the one
running the game rater than playing in it. A group of random people were brought
together, from teens to forties. A few knew each other, but they were mostly
strangers – yet here they were, playing a game together and becoming fast
friends.
It’s been
amazing to experience and observe. We’re generally expected to only get along
with people in our own age-group, and it’s supposed to be hard to make new
friends – yet, here I have evidence that this isn’t the case. All you need is a
set time and place, and a good tabletop role-playing game.
Dungeons
& Dragons brings people together.
Check out my YouTube channel where I tell the stories of my D&D campaigns.
Also, make sure you check out my wife's blog and her website.
If there's any subject you'd like to see me ramble on about, feel free to leave a comment asking me to do so.
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