Sunday, June 23, 2019

Blossom Fall, Episode 22

Colonial Caerdia: Blossom Fall is a story being told through a 5th edition Dungeons & Dragons campaign I'm running at a local hobby shop called the Devil's Bench. If you aren't already familiar with this series, you can find the beginning over here.

You can find the previous episode here.

24th of Waning Spring, 0 AL

When last we left our heroes, they were split up, and Vala had just opened a door into a room containing a dozen goblins. She now hopefully mentions the name "Gyaka", hoping that the goblins might lead her to the goblin who stole her money, but she doesn't stick around to hear the answer. She runs back the way she came and, seeing Jojen, Flint, and Luna coming down the hall to her right, dashes towards them, yelling at the top of her lungs about goblins.

Vala's cries bring I'Un and John bursting out into the hall as well, and I'Un kicks open the door across the hall that leads to the courtyard, finding it overgrown and with a chasm cutting through it. While the yelling has caught the attention of Vala's friends, it also brings goblins out of come of the rooms along the side of the hall, even as the ones chasing Vala show up, shooting arrows at her. Flint cleverly casts a spell that makes it too dangerous for the chasing goblins to follow up the hall, allowing the group to kill off the goblins from the rooms and to pick off some of those that are chasing.

The battle seems to be going well, until more goblins show up from in the courtyard and knock Flint out, making his spell vanish. I'Un and Vala rush to hold off the goblins chasing Vala while the others painstakingly work to save Flint and slay the new goblins. They manage to kill all the goblins but one, which runs off into the courtyard. As everyone regroups, they can hear it off in the distance, yelling.

The group has a debate - stay and rest, or leave? Half want to stay, the other half want to leave, and they eventually decide to leave - but I'Un insists they leave through the secret passage he's sure is in the library. However, as he and John sneak ahead of the others, they hear a lot of goblins coming from around the corner. They run back to the group and Jojen guides them all into one of the small rooms off the side of the hall, closes the door, and casts an illusion to make the door look like part of the wall.

They huddle down and wait... They hear the goblins go rushing past, then, after some time, some of them come back. They hear doors opening and closing, then... silence. Jojen volunteers to stay awake for the next eight hours so he can keep the illusion up while everyone else gets some rest. However, after four hours, the door is opened by a goblin. Jojen quickly crams the creature an instructs it to inform its fellows that everything is fine and there's no one in this room, then wakes everyone else to get them to leave.

There is once again an argument about the path of exit. I'Un tries very hard to get them to go for the secret passage, but the front door seems safer to the others, so they head that way - seeing the goblin Jojen sent off disappear around the corner. Jojen and John sneak ahead to the end of the hall where John hears the goblin speaking to other goblins near the entrance, telling them about how it found a room behind a door that looked like a wall, but it was okay because there was no one there. Suddenly, the secret passage in the library sounds like a much better idea.

They rush that way, luckily avoiding the eyes of goblins, and shut themselves in the room. I'Un rushes to the statue where he went through a secret passage in his home temple and... it's a different statue. His attempts to open it are unsuccessful. As Jojen is getting frustrated, I'Un and Vala search for some way out - and Vala discovers that I'Un's statue did indeed have a secret passage, but it has a different latch. They rush inside and down into the tunnel, almost forgetting to close the statue behind them.

After following along the tunnel for a while, it opens out into a chasm - seemingly the same one running through the rest of the temple. They can see the tunnel continuing on the far side of the chasm. Frustrated, but feeling they're safe enough for now, they settle down to get the rest they need.

It's getting well into the night by the time they're ready to go again. They begin making plans for making their escape from the temple.


And that's the end of this week's game session. While the game is continuing on, this is also where the recaps of the game will be ending. To read more about it, you continue to this blog post.

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